Blatherskite Bay

Escape Gammarus.

A miracle of Eldritch, Divine, and Evocational prowess in the year 24325 has made it possible to explore the reaches of the universe unknown. Spells exist for treading space, traversing volcanoes, and even making portals from one side of the solar system to another near instantaneously. Society thrives, and innovation of new arcano-tech has turned what was previously four fully separate casting classes into a blend of works mere steps from one another- gears of the same clock all spinning in tandem to form the physics of our world as we know it. We've used it to chart the stars, planets, and planes beyond, but what if that far seeing eye was pointed inward? What unknowns exist on our very plane but leagues from sea level? What kind of mind would dare voyage into the crushing pressure of the darkest blue, and explore what possibly exists in such depths?

Gammarus is just that. And the staff involved in it's voyage to the deepest portion of the sea are none other than the heroes of which are spoken of. We follow these adventurers on their journey of discovery, thrill, and danger as they leave the shore with a veritable fleet of workers and scientific minds at their beck and call. Journey with them as they are forced to recon with forces rendering them alone in the deep dark, abandoned, hunted, and with dwindling resources in a space hostile, foreign, and fully unexplored by modern creature.

Aspects

Eldritch Engine (Arch-Reactor)

Maneuverability Matrix and Flesh to Stone/Metal

Divine Protection (Shielding)

Along the journey down and deeper, the crew will encounter creatures both onboard ,and in the sea itself. Deep sea pirates, Leviathans, disasters unnatural and natural, all of which pose definitive danger to your goal of intact decent.

The goal of this vessel is to reach the depths of the oceans of Earth, and return. To explore how low it all goes, and be the first to touch the lowest points of the seas themselves who have lived to tell the horrid tale. There are rumors of untold riches about the depths, (as you are not the only ones to have brought vessels this low) new worlds and cultures (Atlantis, if you will?), or an entrance to alternative dimensions hidden by the Gods themselves. These may be the reasons by which the crew makes the trek, or something more personal. A desire to be part of something immense that one may be remembered for, an extended getaway from some otherwise unavoidable pressure in the mundane life, or an inexplicable and occultish call from the deep from which you cannot refuse the call.